A little over a year ago(!), I released a commercial visual novel on Steam called Pizza Game, which involved a lot of things I had never done before and not a lot of room for errors. Here are four lessons I gleaned from the process of developing and publishing my very first game, not counting shit I made in Adobe Flash when I was 13. Read more ☞
Acoustica Mixcraft has been my only DAW for almost a decade. Is it a hidden indie gem able to compete with industry giants like Pro Tools, Logic Pro, or FL Studio? Read more ☞
I don't know if you've noticed this, but virtual instruments and plug-ins can get pretty expensive. Fortunately, not all audio plug-ins have to be expensive! Check out these tips... Read more ☞
How do you turn a prompt into music when scoring a game or other visual? Do you base songs on physical sensations, events, or emotions?
Unless the exact timing is important between audio and visuals... Read more ☞
How do I take a sound I like and turn it into an instrument to use in one of those programs from the first tutorial you did? Do programs map these sound samples to different notes, or do I have to personally modify them and, if so, how? Read more ☞